Redesigning the onboarding of Lila, an AI nutrition app for women in perimenopause, around one question: how do you earn someone’s trust before asking them to commit?

Lila, an AI nutrition app for women in perimenopause.
Product Designer. Led the end-to-end onboarding redesign, from UX audit and competitive research to user journey mapping, three rounds of wireframes, usability testing, final UI and design system. Collaborated with Lila’s team on implementation and handoff.
Audit → research → V1 → testing with six women → V2 → business review → final flow → UI and design system.
Final wireframes (30 screens), final UI (35 screens), illustration direction, design system and a measurement plan.

01 · Context
Lila helps women in perimenopause manage their weight with personalised nutrition plans. In a product like this, onboarding carries two jobs at once: it has to show why Lila is worth her time, and it has to collect the information needed to build her plan. If either job fails, she leaves before the product can help her.
The challenge was to balance both without making a long flow feel longer.
02 · What I found first
I reviewed the existing 42-screen onboarding with a heuristic evaluation and an initial competitor review. Several problems were foundational and visible without further research. I documented them and turned them into a proposal for Lila’s team.
Five of the original 42 screens.
03 · Understanding the audience and the market
I looked at the lifestyle and challenges of women in perimenopause, why they would choose an app like Lila, and what would make them trust it or leave.


Key insightShe doesn’t believe weight loss is possible anymore. The job isn’t to promise it. It’s to explain why everything else failed.
In each app I looked at how it builds trust, asks for personal data, sets its tone and keeps a long flow engaging. I also studied onboarding patterns such as guided task completion and progressive onboarding. In PostHog replays of Lila’s original flow, I watched how people actually moved through it.

The strongest flows reassure people between questions instead of asking one after another.
People paused longest on question screens and scanned every option, even on simple questions.
Many left after the planning step, before giving an email.
14 of 21 ideas made it into the final flow.
Only Lila and Caria are built around menopause.
Lila’s coaching is AI only, and it has no community.
At $20 a month, Lila costs the most of the five.
04 · Designing the first journey
Lila’s team gave me the questions the plan depends on. I had to decide what to keep, what to make optional and in which order.
Necessary
20
Required by the business to build a safe, personal plan.
Optional
14
Useful extras the plan doesn’t depend on.
What we agreed
I mapped the flow as a rhythm: a block of questions, then a moment that gives something back, so trust is built between the asks rather than before them.

05 · Wireframe V1
V1 kept everything we believed could work: what the business needed, the patterns from the apps I benchmarked, and what we had learned about her needs. It explained before it asked, added trust moments between question blocks, let her try key features and closed with a commitment step.
Lila’s team believed every screen was needed. I wasn’t sure a 49‑screen flow would hold her attention, but instead of arguing, I agreed and asked to test it with real users. Usability testing would show which screens earned their place.




06 · Usability testing
I tested V1 as a clickable prototype in remote, recorded sessions with six women. The same patterns appeared across sessions.






Observations from six recorded sessions, not measured rates.
07 · Wireframe V2
After testing, I proposed cutting the flow by more than half. The original onboarding already had a low completion rate, and testers skipped long explanatory slides and often just pressed Next. So I removed the screens full of explanation and kept only what mattered:
Cut
Explanation slidesScreens full of text that testers skipped or didn’t read.Kept · my first goal
Everything the plan depends onEvery question the team needs to prepare her personal plan.Kept · from testing
Screens that built trustTestimonials and photos of other women like her, which helped testers trust Lila.



08 · Business constraints and the final version
I reviewed V2 with Lila’s business and technical teams, and it wasn’t fully approved. Some questions were essential for personalisation, and some content had to stay for business reasons. Rather than defend the shortest version, I treated those requirements as real constraints and redesigned around them.
Less to read, faster to value, no repeated taps
Final approved wireframes
Every question required for a safe, personal plan
The final flow kept the required questions but grouped them into short blocks, placed trust moments between them, moved low-value questions to the end and showed her plan before the account. It is shorter and clearer than the original, and it still gives the business what it needs.




09 · Illustration exploration
For an audience that often feels overlooked, illustration sets the emotional tone. I explored eight directions, including watercolor, flat, line art and 3D, and asked several women from the target audience which felt right. The soft, clay-like 3D direction was preferred.
Votes as recorded in my Figma file. An exploratory preference check, not a statistical test.
10 · Final UI and design system
Before designing screens, I set up a shared foundation, then defined the visual language and applied both across the onboarding.





I built on Lila’s existing visual identity, creating a consistent system of colours, typography, components and illustrations that could scale across the onboarding experience.
Colour
Typography
Illustration set

Components & icons

Illustration in context

App icon

The foundations came together in 35 final UI screens.



Layered gradients, glass bubbles and 3D illustrations become complex across screen sizes. I reviewed feasibility and responsive behaviour with Lila’s developers before the UI was final, and refined the designs around what they could build.






On tablet, content stays in a centred column and the background stretches. On small phones, options drop to one column and the illustration scales down.
11 · Handoff and measurement
I delivered the redesigned onboarding, the design system and the illustration direction, together with a recommendation for what Lila’s team should measure after implementation.
This was a project-based collaboration, so I didn’t continue long-term follow-up after handoff. I don’t have verified post-launch results.
I’d use AI-assisted prototyping to test a more realistic, interactive version earlier. This would help me evaluate not just usability, but how the visual design and illustrations resonate with the target audience.
I’d establish reliable baseline metrics for completion and drop-off, then agree on measurable improvement targets with the team. That would make it easier to evaluate whether the redesign actually worked.
Good design isn’t just about finding a solution that works for users and the business. It’s also about knowing how to test and measure whether it works.